I noted a weird bit of dialogue when I turned in the quest to the Master after the aquaducts. It mentions that the PC turned into a slime but they didn't until that scene? Not sure if it is old text.
I know the slimes grappled him but I was able to escape and kill them. Did I miss a scene? I admit that I tend to grind so I was level 6ish around that encounter....Was I supposed to lose that one?
Anyway, great stuff! I am excited to see where this goes!
I've always loved games with graphics like this in my childhood and now I can enjoy it as an adult even. :D I really like it and it has a huge potential, though I have some problems. There should be an option that leads me back to the main menu to reload other loads and such problems like when I start the game, if I point the cursor to the character, a little window pops up and sometimes it's bugging in the early phase and in the late phase it's completely disappears. When I shop it would be cool to see how many potions do I have when I want to buy some. The running animation is kinda weird and the jump is like flying. Still, this is my favorite itch.io game right now and you made a really great job! I can't wait to play it again! Oh, and another problem, when I "die" I mean getting F-ed, I lose my potions during the previous fight if I use and like in the goblin encampment I couldn't go back to buy some. It would be cool after a losing fight to keep my potions.
Hey there! I just wanted to share how much I'm loving the game right now. Seriously, if you keep going in this direction, it's gonna be awesome! The style, the little hidden things (they're still surprising me!), the dialogues, and the overall atmosphere are just top-notch.
But hey, when it comes to gameplay, I've got a small suggestion. It would be great to have a bit more guidance, you know what I mean? I mean, here I am, after finishing the game and trying to write a comment, only to find out there are shortcuts I never knew existed. I stumbled upon a lot of cool stuff on my own during gameplay, and that's cool and all, but sometimes it can feel a bit overwhelming and leave me feeling a bit lost.
Oh, and can I make a humble request? Pretty please, can we have an "Are you sure?" dialogue after hitting the surrender button in combat? You won't believe how many times I accidentally surrendered, when I i thought I was playing as someone else entirely. It's a bit embarrassing, to be honest. Having that extra step would save us from those random moments of surrender, haha!
Alright, enough with the suggestions. I just wanted to say a huge thank you for this amazing game so far. I'm super stoked for the upcoming updates! Seriously, I can't wait to see what's in store. With the awesome elements already in place, and maybe a little more guidance and that "Are you sure?" dialogue, this game is gonna be really fantastic.
Great game but the goddamn fairy prince is wayy to op. You could lower his health to 1500 or nerf the cyclone ability (which he basically spams every other turn), and the fact that he can get an extra turn the second one of your allies goes down means he WILL down another the next turn.
Edit: i read lower that even in max level, he will still be a bit challenging. Thats probably another sign to nerf him.
I slayed monsters until I was max level and then just used Lyric to keep up the healing over time on everybody. I struggled a lot before but with that it was surprisingly easy, but I absolutely get what you mean, was stuck there for some time.
Actually every single JRPG is about to grind levels. JRPG games are tend to be mathematically correct at some points, given a little rng into the system. If you want to beat them, then go and level up your characters, this is always the key in every single jrpg game. The difficulty is just right. What the point of playing a game if you are always winning.
Fighting even under-leveled (within reason) isn’t that tough if you focus on draining his mana first. As long as you’ve got good defensive equipment on the squishies to prevent one-shotting and apply regen you won’t even need to use much in the way of items.
Only concerns I have at this moment is that when fast traveling or during cutscenes it seems you revert to human form, at least with cutscenes it should go back to beastform after its done? I obtained both soul gems without getting locked into the respective beastform, so my leveling of the forms was behind the curve. I like doggies! Slime pet doesn't seem to do anything, but I figure that is in progress. Some events/cutscenes may be fun to have slight variations based on form. The double monument area, aside from the credits, seems like it could be a mid/late/end game boss fight spot, maybe even for an upgraded version of the two respective forms? The chest in the area outside the Fae shrine is impossible to get, even when I do it right to jump off the edge and then air dash I can never end up being high enough to land on the platform. While I agree with others that the fight against the Fae Prince is hard, all it took was some grinding to max level and proper equips from Goblin Store and chests in the forest, so I feel like you may need to give a hint or two to players. It would be nice for each form to have a passive non combat ability, I know the slime one seems to be able to use grates, wolf form perhaps for climbing or slight movement speed increase? In the end I don't know what you have already planned, but I think it would fun to play again, if changes to game require/force restarting, I did make a few mistakes that caused me to have to grind more.
Thanks for the feedback! Monsterforms are still a work in progress however beastform does have a special ability to sniff out hidden items and treasure, mostly limited to the goblin encampment at this time.
Sounds good! I think I only managed to avoid the situations where the initial transformation would take place. I don't know if this is intentional or not, but makes it a bit of a bummer to have lost out on utilizing it sooner. One idea would be to work so that it happens regardless of win or lose, but the scene varies. Such as the alpha wolf for example, you have to fight him no matter what, but the food still stops him from waking the camp, "I can't entirely ignore my job / I must test you" sort of deal? I don't really know, but still feels like they may need to trigger transformation regardless? As it also stands to have story purposes!
Some people don't like furry stuff so I'm trying to strike a balance here. The jerky was meant to be an obscure option but there should be more wolves available if you miss out the first time.
I'm not sure what I'm supposed to do when the gates are locked and my hands are too slimy to pull the lever? I can't exactly un-slime my hands.
EDIT: Never mind, I figured it out. Thought if I *had* a special ability I would be notified, but I guess I'm just supposed to try it.
EDIT 2: Ok, apparently progressing past the Slime King requires me to actually beat him -- no surrender option, just a game over -- which is not really the type of content I'm looking for... so I guess this game isn't for me.
Hi ! I just finish the demo and I loved it ! It was really fun to play. I like that every enemies can have sex scenes (even pixies, I wasn't expecting that xD) and that there are cool "secret" events like in the dark street, I find it purely by chance. I hope I didn't miss any events. The only complaint I can make is that the second boss is maybe too difficult for a second boss. And that I wish we can know the enemy health bar. (Also is there a sex scene with Colton (the buddy that is in the tavern) ? Because I maybe miss this one.)
So I found An odd bug that really should be made into a feature.
For clarification I still don't know the specific criteria, however occasionally the MC will be directionally inverted in loss/submitting scene for wolves. Screenshot example below. Happens after the transformation fade sequence, given the transformative requirements likely exclusive to post Fairy Prince.
For context on how I found this I was trying to see if the wolves have a game over scene.
After beating the goblin camp and getting the beast stone, i'm stuck as a human and can't open the transform menu, is there something i need to do to unlock it again?
Nope, I'm just here often. I don't know how to pin comments either unfortunately. I can only recommend asking another dev that has a pinned forum *shrugs*. Sorry I can't be of more help on the matter. Also might I suggest if the player becomes slutty enough being able to wake up others with blowjobs? Mild extended variant for Lukka being present. Plays out something like blow Lukka while stroking both Lyric and Ash.
I've been meaning to ask, can you tell me the name of the song that plays in the background of the goblin camp. I have been looking for that song for years.
Game has been really fun so far aside from the weird difficulty spike against the fairy prince. art style is really neat and enjoying the concept. i do have some comments and critiques about gameplay/bugs or other issues.
Accidentally hit Chimera skills when i had none opening an interface i could not leave and had to just force quit. (lost about 20-30 min of progress)
Game resolution/framing is bad if you choose a more square window size, 3rd ally/enemy usually end up off screen and barely if at all interactable if it weren't for arrow key selection.
You cannot load or go to the main menu once you have started playing which is kinda annoying, would be nice if there was a load option either in the menu or at crystals, or just an option to go to the main menu rather than full quit to reload.
Optimize button does nothing on equipment page, may as well not exist.
A chat log of some sort would be useful, as i have more than once accidentally skipped a box of dialog.
Damage scaling vs healing is at least currently a bit harsh in the forest, healing barely keeps you alive if at all vs 2+ enemies that all seem to deal around 100-150 damage a hit (approx 1/2 - 1/3 max hp for all characters) and healing spells which are expensive dont even hit par for a potion.
might be more but this is what i have noticed as a mix of things.
Thank you for the feedback. A lot of these issues have been fixed in the latest version or are being worked on. What resolution or aspect ratio were you playing it in? There may be some resolutions that the game cannot support.
it was 1400x1050. i usually just dont like full screen so i'll do a more square window. because of this i'm guessing the game resolution is based off height, rather than width.
Really good game with great style, story and characters!Maybe eventual plot twist* a little too obvious , but still.
Wolf character form is really adorable, love it :))
I'm know it's common practice in furry games and novels for characters have armour but here's it's too much.Even in human form main character admits that his armour quite tight.Cannot imagine how this is bad while having fur.So at least for him better to choose more open armour or even clothes for his wolf form if it not emergency measure like tf during battle. Also as for me really strange moment when MC having sex with Lyric because Lyric took off his clothes but MC still not which is really strange due to reasons upper + seriously?))
Combat made really well, sometimes a bit annoying but nothing more) Almost forgot - goblin hipsters really got me xD
Wish for you having good time when making game, really worth it. Unfortunately can't subscribe on patreon because already have more than enough subscriptions(( But will buy it later, full version, if option would be present.
*I think eventually will be discovered that Master is evil.Because of his strange behaviour - a willingness for charity with unknown reasons + he clearly wishes that power.Almost forget, he's also a warlock as cherry on the cake)
Want to write impression after completing demo.Now seems i softlocked after first dungeon - Master always say "Make necessary preparations..." when i already made them and even spent literally all gold he gave on enormous amount of different potions.
Checked for other possible routes to went from city but no luck(
I can't support it, I don't know what's going on. It's deducted but only 0 baht. Do you have other channels to support you? I really want to continue playing your game. And I have to admit that your game is very good. Is it the system that prevents me from supporting you?
Love the game, is there any plan to update the gallery? Or does anyone know a way to unlock the other scenes available that aren't shown in the gallery?
Amazing work. I am enjoying the game so much for now, and i want to know with what programm did you make it?? I bet it´s unity but there is nothing wrong with asking
← Return to game
Comments
Log in with itch.io to leave a comment.
so love this game, but after defeating the fairy prince and leaving the fairy kingdom what do i do?
thats the end of the demo
Love this game so much!
I noted a weird bit of dialogue when I turned in the quest to the Master after the aquaducts. It mentions that the PC turned into a slime but they didn't until that scene? Not sure if it is old text.
I know the slimes grappled him but I was able to escape and kill them. Did I miss a scene? I admit that I tend to grind so I was level 6ish around that encounter....Was I supposed to lose that one?
Anyway, great stuff! I am excited to see where this goes!
Is there a guide to clear each level, now i'm stuck in the pirate port can someone tell me what should i do?
๋...
I've always loved games with graphics like this in my childhood and now I can enjoy it as an adult even. :D I really like it and it has a huge potential, though I have some problems. There should be an option that leads me back to the main menu to reload other loads and such problems like when I start the game, if I point the cursor to the character, a little window pops up and sometimes it's bugging in the early phase and in the late phase it's completely disappears. When I shop it would be cool to see how many potions do I have when I want to buy some. The running animation is kinda weird and the jump is like flying. Still, this is my favorite itch.io game right now and you made a really great job! I can't wait to play it again!
Oh, and another problem, when I "die" I mean getting F-ed, I lose my potions during the previous fight if I use and like in the goblin encampment I couldn't go back to buy some. It would be cool after a losing fight to keep my potions.
Oh wow that's awesome I love this game so far can't wait for more please keep up the great work
Hey there! I just wanted to share how much I'm loving the game right now. Seriously, if you keep going in this direction, it's gonna be awesome! The style, the little hidden things (they're still surprising me!), the dialogues, and the overall atmosphere are just top-notch.
But hey, when it comes to gameplay, I've got a small suggestion. It would be great to have a bit more guidance, you know what I mean? I mean, here I am, after finishing the game and trying to write a comment, only to find out there are shortcuts I never knew existed. I stumbled upon a lot of cool stuff on my own during gameplay, and that's cool and all, but sometimes it can feel a bit overwhelming and leave me feeling a bit lost.
Oh, and can I make a humble request? Pretty please, can we have an "Are you sure?" dialogue after hitting the surrender button in combat? You won't believe how many times I accidentally surrendered, when I i thought I was playing as someone else entirely. It's a bit embarrassing, to be honest. Having that extra step would save us from those random moments of surrender, haha!
Alright, enough with the suggestions. I just wanted to say a huge thank you for this amazing game so far. I'm super stoked for the upcoming updates! Seriously, I can't wait to see what's in store. With the awesome elements already in place, and maybe a little more guidance and that "Are you sure?" dialogue, this game is gonna be really fantastic.
Thanks again, and keep up the fantastic work!
Great game but the goddamn fairy prince is wayy to op. You could lower his health to 1500 or nerf the cyclone ability (which he basically spams every other turn), and the fact that he can get an extra turn the second one of your allies goes down means he WILL down another the next turn.
Edit: i read lower that even in max level, he will still be a bit challenging. Thats probably another sign to nerf him.
I slayed monsters until I was max level and then just used Lyric to keep up the healing over time on everybody. I struggled a lot before but with that it was surprisingly easy, but I absolutely get what you mean, was stuck there for some time.
Actually every single JRPG is about to grind levels. JRPG games are tend to be mathematically correct at some points, given a little rng into the system. If you want to beat them, then go and level up your characters, this is always the key in every single jrpg game. The difficulty is just right. What the point of playing a game if you are always winning.
Ight, you got a point. But it still feels a bit too much
Fighting even under-leveled (within reason) isn’t that tough if you focus on draining his mana first. As long as you’ve got good defensive equipment on the squishies to prevent one-shotting and apply regen you won’t even need to use much in the way of items.
Solid game so far!
Only concerns I have at this moment is that when fast traveling or during cutscenes it seems you revert to human form, at least with cutscenes it should go back to beastform after its done? I obtained both soul gems without getting locked into the respective beastform, so my leveling of the forms was behind the curve. I like doggies! Slime pet doesn't seem to do anything, but I figure that is in progress. Some events/cutscenes may be fun to have slight variations based on form. The double monument area, aside from the credits, seems like it could be a mid/late/end game boss fight spot, maybe even for an upgraded version of the two respective forms? The chest in the area outside the Fae shrine is impossible to get, even when I do it right to jump off the edge and then air dash I can never end up being high enough to land on the platform. While I agree with others that the fight against the Fae Prince is hard, all it took was some grinding to max level and proper equips from Goblin Store and chests in the forest, so I feel like you may need to give a hint or two to players. It would be nice for each form to have a passive non combat ability, I know the slime one seems to be able to use grates, wolf form perhaps for climbing or slight movement speed increase? In the end I don't know what you have already planned, but I think it would fun to play again, if changes to game require/force restarting, I did make a few mistakes that caused me to have to grind more.
Thanks for the feedback! Monsterforms are still a work in progress however beastform does have a special ability to sniff out hidden items and treasure, mostly limited to the goblin encampment at this time.
Sounds good! I think I only managed to avoid the situations where the initial transformation would take place. I don't know if this is intentional or not, but makes it a bit of a bummer to have lost out on utilizing it sooner. One idea would be to work so that it happens regardless of win or lose, but the scene varies. Such as the alpha wolf for example, you have to fight him no matter what, but the food still stops him from waking the camp, "I can't entirely ignore my job / I must test you" sort of deal? I don't really know, but still feels like they may need to trigger transformation regardless? As it also stands to have story purposes!
Some people don't like furry stuff so I'm trying to strike a balance here. The jerky was meant to be an obscure option but there should be more wolves available if you miss out the first time.
I really can't wait for that dragon though. xdd
Is there going to be a Mac version?
i wish you could be transformed while in the backrooms scene
I'm not sure what I'm supposed to do when the gates are locked and my hands are too slimy to pull the lever? I can't exactly un-slime my hands.
EDIT: Never mind, I figured it out. Thought if I *had* a special ability I would be notified, but I guess I'm just supposed to try it.
EDIT 2: Ok, apparently progressing past the Slime King requires me to actually beat him -- no surrender option, just a game over -- which is not really the type of content I'm looking for... so I guess this game isn't for me.
If you press windows + F3 it can show you the health bar of enemies and alliesby
its really helpfull
Wow thanks dude, never know that shortcut.
Hope Development is going well
Hi. Are you going to make mobile version???
Hi ! I just finish the demo and I loved it ! It was really fun to play. I like that every enemies can have sex scenes (even pixies, I wasn't expecting that xD) and that there are cool "secret" events like in the dark street, I find it purely by chance. I hope I didn't miss any events. The only complaint I can make is that the second boss is maybe too difficult for a second boss. And that I wish we can know the enemy health bar. (Also is there a sex scene with Colton (the buddy that is in the tavern) ? Because I maybe miss this one.)
Thanks for the feedback, Colton's scene is not in the game yet.
hi i have a problem with the big slime , i cant beat it , how can i do this?
Hi! Go back to fighting regular slime, raise your level and Ash's. Attack mostly with magic.
So I found An odd bug that really should be made into a feature.
For clarification I still don't know the specific criteria, however occasionally the MC will be directionally inverted in loss/submitting scene for wolves. Screenshot example below. Happens after the transformation fade sequence, given the transformative requirements likely exclusive to post Fairy Prince.
For context on how I found this I was trying to see if the wolves have a game over scene.
Ok thanks, I should be able to fix it.
After beating the goblin camp and getting the beast stone, i'm stuck as a human and can't open the transform menu, is there something i need to do to unlock it again?
Unfortunately this is likely the result of a bug in this version and I don't think there's a way to unlock it again, sorry.
Hello how we can beat the fairy prince he does too much damage and he has too much life
I refer you to the tips for fighting the fairy prince I posted, that's currently toward the bottom of this page. That should help you.
Do you get notified every time someone posts a comment? It's a shame I can't pin it.
Nope, I'm just here often. I don't know how to pin comments either unfortunately. I can only recommend asking another dev that has a pinned forum *shrugs*. Sorry I can't be of more help on the matter. Also might I suggest if the player becomes slutty enough being able to wake up others with blowjobs? Mild extended variant for Lukka being present. Plays out something like blow Lukka while stroking both Lyric and Ash.
Oh that's alright then, thanks.
can you fix the fairy prince because you gave it too much health and MP
@monstersouls
I've been meaning to ask, can you tell me the name of the song that plays in the background of the goblin camp. I have been looking for that song for years.
Lord of the Land by Kevin Macleod.
Really awesome! I never thought platformer could be so entertaining :D
Great game, fun combat, smooth mechanics, hot scenes. Cant wait to see more
Hopefully, the game is still being developed, since I am looking forward to that dragon and the wolfman/werewolf I see in the banner picture!
The game is really good. I would like to know if chapter 3 is ready or still in progress? Thank u
Chapter 3 will be in development throughout 2023 with pieces being released when they are ready for playtesting.
For those still struggling with the Fairy Prince I highly suggest reading the tips I left further down about 45 days ago has of this comment.
Game has been really fun so far aside from the weird difficulty spike against the fairy prince. art style is really neat and enjoying the concept. i do have some comments and critiques about gameplay/bugs or other issues.
Accidentally hit Chimera skills when i had none opening an interface i could not leave and had to just force quit. (lost about 20-30 min of progress)
Game resolution/framing is bad if you choose a more square window size, 3rd ally/enemy usually end up off screen and barely if at all interactable if it weren't for arrow key selection.
You cannot load or go to the main menu once you have started playing which is kinda annoying, would be nice if there was a load option either in the menu or at crystals, or just an option to go to the main menu rather than full quit to reload.
Optimize button does nothing on equipment page, may as well not exist.
A chat log of some sort would be useful, as i have more than once accidentally skipped a box of dialog.
Damage scaling vs healing is at least currently a bit harsh in the forest, healing barely keeps you alive if at all vs 2+ enemies that all seem to deal around 100-150 damage a hit (approx 1/2 - 1/3 max hp for all characters) and healing spells which are expensive dont even hit par for a potion.
might be more but this is what i have noticed as a mix of things.
Thank you for the feedback. A lot of these issues have been fixed in the latest version or are being worked on. What resolution or aspect ratio were you playing it in? There may be some resolutions that the game cannot support.
it was 1400x1050. i usually just dont like full screen so i'll do a more square window. because of this i'm guessing the game resolution is based off height, rather than width.
Alright I'll see what I can do.
Are you going to nerf the fairy prince?? Ive spent 2 hours farming for levels yet I still can't beat him.
Even with max level, there may still be some strategic thinking required to beat him.
it's time to nerf that fairy prince if you don't think the animal is absurdly strong and unbearably boring trapping the hero with those tentacles
Really good game with great style, story and characters!Maybe eventual plot twist* a little too obvious , but still.
Wolf character form is really adorable, love it :))
I'm know it's common practice in furry games and novels for characters have armour but here's it's too much.Even in human form main character admits that his armour quite tight.Cannot imagine how this is bad while having fur.So at least for him better to choose more open armour or even clothes for his wolf form if it not emergency measure like tf during battle.
Also as for me really strange moment when MC having sex with Lyric because Lyric took off his clothes but MC still not which is really strange due to reasons upper + seriously?))
Combat made really well, sometimes a bit annoying but nothing more)
Almost forgot - goblin hipsters really got me xD
Wish for you having good time when making game, really worth it. Unfortunately can't subscribe on patreon because already have more than enough subscriptions((
But will buy it later, full version, if option would be present.
*I think eventually will be discovered that Master is evil.Because of his strange behaviour - a willingness for charity with unknown reasons + he clearly wishes that power.Almost forget, he's also a warlock as cherry on the cake)
Want to write impression after completing demo.Now seems i softlocked after first dungeon - Master always say "Make necessary preparations..." when i already made them and even spent literally all gold he gave on enormous amount of different potions.
Checked for other possible routes to went from city but no luck(
In this version I believe you click on the job board near the gate and select the goblin encampment to travel to the next area.
请问当前更新到了那里
So, I'm sorry, what does the player need to do to go further in this case?
I can't support it, I don't know what's going on. It's deducted but only 0 baht. Do you have other channels to support you? I really want to continue playing your game. And I have to admit that your game is very good. Is it the system that prevents me from supporting you?
Currently the only way to support is through patreon.
Will it be sold in other patches in the future? Will you try selling it on steam? I'm ready to be honest hahaha
Yeah it will be for sale when development is finished.
Are the orcs and yetis in the game yet? How do you find them if they are
给请问主线到哪里了?怪物也没有血条。给个任务栏之类的。
anyone knows if you can make MC go naked?
Is there anymore of the demo after the fae queen sends you back, and if so can you tell me where to go please.
anyone know how to surrender more often? its only sometimes that i can do so in battle without fainting
will the game going to had android version?
Love the game, is there any plan to update the gallery? Or does anyone know a way to unlock the other scenes available that aren't shown in the gallery?
Amazing work. I am enjoying the game so much for now, and i want to know with what programm did you make it?? I bet it´s unity but there is nothing wrong with asking