0.3.5
Monster Souls: Chains of Chimera » Devlog
0.3.5 Changelog
- Fixed more issues with the dragon fortress and events surrounding being captured and facing the dragon in the Colosseum.
- Added an interaction to the mysterious lightning barrier in the Secret Grotto.
- Slightly improved clarity during item use context in the character menu. (UI is not final.)
- When a status effect cannot be overwritten it will display a "Null" text instead of the usual text.
- Fixed a bug with the load menu on the start screen that would not return to the start menu when closed.
- Updated the input plugin. Some prompts will change glyphs to reflect the current input device, more to come on this.
Files
MonsterSouls_0.3.5_win.zip 572 MB
76 days ago
Get Monster Souls: Chains of Chimera
Monster Souls: Chains of Chimera
Turn based role-playing game in development for PC! Bang your buddies, get dominated by monsters, and gain cool powers!
Status | In development |
Author | monstersouls |
Genre | Role Playing |
Tags | 2D, Adult, Bara, Erotic, Furry, Gay, JRPG, LGBT, Monsters |
Languages | English |
More posts
- 0.3.3.178 days ago
- Chapter Three and Steam Announcement81 days ago
- 0.2.9.4 now available on itchNov 03, 2023
Comments
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Currently encountering a bug when defeating the Fae Prince Boss Battle, the dialogue repeats a few times, the victory screen comes out twice (the first time seems correct, the second time shows 0 EXP and 0 Gold) before the game getting stuck altogether, and no actions can be made.
I'm trying to find this bug. Do you remember how he died, maybe for example at the start of his turn from poison or other damage over time effects?
I think I've identified and fixed the bug, for now try killing him with an attack instead of letting him be finished off by any DoTs.